Oryx Flight Booking App Design

Oryx Flight Booking App Design

Oryx Flight Booking App Design

TIMELINE

1 Week

ROLE

Product Designer

Skills

Mobile App Design

UX Design

UI Design

Explore how Abdulmujeeb Jimoh designed Oryx Air, a flight booking app concept focused on simplifying flight discovery, comparing travel options, and selecting seats through an intuitive mobile experience.

Explore how Abdulmujeeb Jimoh designed Oryx Air, a flight booking app concept focused on simplifying flight discovery, comparing travel options, and selecting seats through an intuitive mobile experience.

Oryx Air is a travel booking concept designed to make finding and booking flights feel more straightforward and convenient. My focus was to design a mobile experience that takes users through the essential stages of booking, from discovering available flights to selecting their preferred seats, while maintaining a clear and consistent interface. I worked on the mobile app's visual direction, interface design, and booking flow, translating the product concept into an intuitive experience. I focused on making important travel information easy to scan, presenting flight options through visually engaging cards, and simplifying seat selection with a clear visual layout and availability indicators.

Oryx Air is a travel booking concept designed to make finding and booking flights feel more straightforward and convenient. My focus was to design a mobile experience that takes users through the essential stages of booking, from discovering available flights to selecting their preferred seats, while maintaining a clear and consistent interface. I worked on the mobile app's visual direction, interface design, and booking flow, translating the product concept into an intuitive experience. I focused on making important travel information easy to scan, presenting flight options through visually engaging cards, and simplifying seat selection with a clear visual layout and availability indicators.

Oryx Flight Mobile App Design

01. Introducing the Experience

The first interaction sets the tone for the entire booking experience. I designed the onboarding screen to introduce Oryx Air's identity and communicate its focus on convenient travel.

A prominent aviation visual establishes the travel context, while the brand colours, clear messaging, and primary call to action guide users towards getting started.

The goal was to create an inviting entry point without adding unnecessary friction before users reach the booking experience.

Oryx Flight Mobile App Design

02. Making Flight Search Accessible

The home screen is where the booking journey begins. I brought the essential search controls into one interface so users can provide their travel details without navigating through multiple sections.

Departure and destination, trip type, passenger count, and travel dates are presented as the key inputs for starting a search.

I also included access to other travel services, such as hotels and car rentals, to give the concept room to support a broader travel experience.

The priority was to make flight search immediately accessible while keeping the interface organised.

Oryx Flight Mobile App Design

03. Helping Users Compare Flight Options

Once users enter their travel details, the next challenge is choosing an option that suits their preferences.

I designed the available-flights screen around structured cards that bring important information together, including departure and arrival times, destinations, and ticket prices.

Rather than making users search through scattered information, the layout presents these details in a consistent format, helping them scan and compare the available options before moving forward.

Each flight card also includes a clear booking action to maintain continuity in the journey.

Oryx Flight Mobile App Design

04. Making Seat Selection Easier to Understand

After selecting a flight, users move to the seat-selection stage. Here, the challenge is presenting the aircraft layout in a way that makes seat availability easy to understand.

I designed a visual seating layout with distinct states for available, selected, and unavailable seats. A supporting legend helps users interpret these states, while the layout makes seat selection more direct.

The intention was to reduce uncertainty at this stage by making the available choices visible and understandable before users proceed.

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